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I decided to create a Grimtotem Tribe Tauren Chieftain. For my inspiration I used Orno Grimtotem an NPC from WoW. The skin is 100% freehand except from the skulls that dangle from his horns and the inside of his mouth as I saw no reason to re-draw these.
There are two versions, one with warpaint and one without a separate model has been included if you wish to use this with the original Tauren Chieftain in your map. To use the separate model simply import "GrimtotemChieftain" and "GrimtotemChieftain_portrait" as well as the skins, the texture path is "GrimtotemChieftain.blp".
Remember to give credits. Permission is not needed for minor edits or use but if its something major please ask and please ask if you're going to upload something that uses this texture.
The skin is not that bad, it's pretty accurate for Grimtotem tribe appearance if you feel like you need to get as close as you can.
My issue is the skin could need some lighting above to get some clarity, especially if you use the non-warpaint version. According to the wowpedia itself, Grimtotem tribe could use any weapon they see and their warpaint could have been any color. The Tauren could have a different kind of Axe and not simply of an existing axe of the Tauren Chieftain model.
I will hold on for rating as this skin still in need for adjusting.
This is simply a custom skin for the in-game Tauren Chieftain, but I do agree with you that there could be more Grimtotem skins and models. Those could make excellent tanky creeps.
Oh wait, you want to use it on the game's model not the custom one? Not sure about that but for the custom model the correct paths as the site says are:
war3mapimported/GrimtotemChieftain.mdx
GrimtotemChieftain.blp
The first is the model and the second, its texture.
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