Ok, very nice at a first glance, and yes, I realise it's still a beta, but there are still various things that need to be fixed.
As they always say, a picture speaks a thousand words, so I shaall provide photographic evidence for my findings.
For a start, the shoulderpads have bits missing. Like chunks have been bitten out of the tops of them, so the spikes on one are floating in mid-air. I have highlighted the areas affected.
During the death animation, I found his waist slides off his pelvis and out into thin air, and his feet seem to detach from his ankles.
Another thing is his plume seems to actually be semi-transparent.
When attacking, his left hand is not actually attached to his wrist while in swing, and his waist slides off his pelvis again.
And lastly, he has a hole in the back of his neck and helmet.
Looks can be decieving, no?
3/5, A nice model at first glance, but still in need of work. By the way, removing the head from inside the helmet would reduce polies a bit. If you really want a face in there, just leave the eye area and remove the rest.
*takes breather*