- Joined
- Mar 20, 2007
- Messages
- 224
Well, I've decided that I want to model some stuff. Boxy, static stuff, concept art for a project I am planning in the future.
Well, the only thing I've ever used to "model", is QuArK (Quake Army Knife, an old program used for creating .bsp maps); and that's not really modelling, that's creating levels for games.
Why am I mentioning it? It's because it's exactly what I want; it's very easy to use for making symmetrical, boxy things (snap to grid and very easy learning curve helped).
I've tried two modeling programs before: gmax (I think it was called gmax), and Milkshape.
Both I found were very compicated to use. Milkshape, I just gave up trying to use it. gmax, it was a little better; but I found it still very clumsy to make symmetrical, boxy objects.
And now, back to the original question; does anyone know a good program for modeling 3D objects (I plan to be making some space ships, among other things like concept weapons, etc, for a little project of mine to be used in artwork).
Preferably a free program; something that I do not have to torrent *cough*, and it should be easy to use.
I don't plan to use the models I create in any game (although conversion to something useful like .mdx would be a benefit), though, all I want is a modeling program that is very easy to use.
Any suggestions?
Well, the only thing I've ever used to "model", is QuArK (Quake Army Knife, an old program used for creating .bsp maps); and that's not really modelling, that's creating levels for games.
Why am I mentioning it? It's because it's exactly what I want; it's very easy to use for making symmetrical, boxy things (snap to grid and very easy learning curve helped).
I've tried two modeling programs before: gmax (I think it was called gmax), and Milkshape.
Both I found were very compicated to use. Milkshape, I just gave up trying to use it. gmax, it was a little better; but I found it still very clumsy to make symmetrical, boxy objects.
And now, back to the original question; does anyone know a good program for modeling 3D objects (I plan to be making some space ships, among other things like concept weapons, etc, for a little project of mine to be used in artwork).
Preferably a free program; something that I do not have to torrent *cough*, and it should be easy to use.
I don't plan to use the models I create in any game (although conversion to something useful like .mdx would be a benefit), though, all I want is a modeling program that is very easy to use.
Any suggestions?