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Golem Wars v2.0c FINAL

Submitted by scourge069
This bundle is marked as approved. It works and satisfies the submission rules.

GOLEM WARS
by: scourge069

MAP INFO:

At the start of the game, each player has to choose a unique hero which they can customize and use all throughout the game.

The game consists of 2 opposing teams, and every player is to choose which team to take part with.

The 2 teams have to battle for the possession of the Golden Sword which is given to the player who can slay the Gold Golem.

The Golden Sword is required to defeat your opposing team's Boss Golem which is basically the objective of the game.

If the hero that has obtained the Golden Sword happens to die or the 7 minutes allotted time expires, the Gold Golem will be revived at the same spot it was first spawned and the Golden Sword will be removed from the last hero who obtained it.

The game consists of (11, 15, 21, 25) rounds and each team needs to win (6, 8, 11, 13) rounds in order to triumph.

FEATURES:

*Heroes - This map features custom heroes and spells.
*Systems - This map also features cool systems that can be downloaded here in hiveworkshop.

GAMEPLAY SCREENSHOTS:

Gameplay Screenshots


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Change Log:

Change log

version 2.0c
- Added 1 new hero.
- Improved items Hood of Cunning and Dragon's Incisor.
- Utilized more of the maps unused space.
- Added more neutral creep camps and Level 1 Spiderlings at Team Bases.
version 1.5c
- Added 3 new heroes.
- Added 3 new items.
- Now, Sea Turtles has a 50% chance to drop Runes upon death that can aid the heroes to hasten their farming.
- Fixed in-game bugs.
- Lots of hero and unit stats balancing.
version 1.4c
- Added new game command /rounds NN.
- Added some more neutral creep camps.
- Fixed minor bugs.
- Did some spell, item and hero balancing.
version 1.3c
- Added new items Ring of the Magi and Blood Crest.
- Added 2 new heroes, Admiral and Soul Reaper.
- Improved spells of Beast Lord.
version 1.2b
- Added new items Hood of Cunning, Shield of Courage and a New Item Shop.
- Some minor spell balancing and remakes.
- Added a new simple killing streak system.
- Modified the golems.
- Items can no longer be picked up by players who does not own them.
- Fixed some spell and item tooltips.
- Now 90 seconds preparation time.
- Dagger of Escape is muted for seconds while the hero is in combat.


Credits:

If ever I used your stuff and forgot to include you in the Credits, please inform me...

Models

Captain_Jack, WILL THE ALMIGHTY, Infrisios, JetFangInferno, Mc !, Pyritie, Frankster, Skizzik, Daelin, Suselishe, PrMosquito, -Grendel, Miseracord, sPy, Vestras, BurninRose, Callahan, Amdor, Power, HappyTauren.


Systems

JeffQ's Chain System, GUI Knockback System [Paladon], Weep's GUI-Friendly Damage Detection System


Icons

PeeKay, SkriK, Sundance, CRAZYRUSSIAN, KelThuzad, Darkfang, Mc !, Elainiel, Gwen Stefani, Paladon, IamtheRper.


Skins

Shockwave, Black_Stan, Hueter.


Keywords:
Golem Wars, Golem, Wars, War, Warcraft, Rakion
Contents

Golem Wars v2.0c FINAL (Map)

Reviews
Moderator
Vengeancekael - [Contact] Date: 2012/Aug/23 15:41:50 Comment: [Approved] While Kobas has noted that the map's terrain is not acceptable, it's not dramatic, the outer terrain (the beach) looks good, except for the team bases, which is mostly...
  1. scourge069

    scourge069

    Joined:
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    I wish I could, but it's out of my league..:(
    maybe in time I will learn to make simple AI for this map
     
  2. varva31

    varva31

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    Get the idea from "Rakion" the game? beacuse there is a mode in it called golem wars also and you fight for the golden sword to kill the other persons golem
     
  3. scourge069

    scourge069

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  4. Dess_26

    Dess_26

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    I really like the fact that you are updating and always improving the map. Still, some spawning creeps from the bases are waited (at least by me:thumbs_up:). If you ever think about doing this edit, try spawning some level 1 or level 3 little mud golems. It's just an opinion :pir:
     
  5. scourge069

    scourge069

    Joined:
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    you mean to say I add neutral creeps inside the bases of each team ?? I'll be working on that ..:D
     
  6. mracoris

    mracoris

    Joined:
    Dec 8, 2010
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    Nice work! I will love to see further updates! :)