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Golem Wars v2.0c FINAL

Submitted by scourge069
This bundle is marked as approved. It works and satisfies the submission rules.

GOLEM WARS
by: scourge069

MAP INFO:

At the start of the game, each player has to choose a unique hero which they can customize and use all throughout the game.

The game consists of 2 opposing teams, and every player is to choose which team to take part with.

The 2 teams have to battle for the possession of the Golden Sword which is given to the player who can slay the Gold Golem.

The Golden Sword is required to defeat your opposing team's Boss Golem which is basically the objective of the game.

If the hero that has obtained the Golden Sword happens to die or the 7 minutes allotted time expires, the Gold Golem will be revived at the same spot it was first spawned and the Golden Sword will be removed from the last hero who obtained it.

The game consists of (11, 15, 21, 25) rounds and each team needs to win (6, 8, 11, 13) rounds in order to triumph.

FEATURES:

*Heroes - This map features custom heroes and spells.
*Systems - This map also features cool systems that can be downloaded here in hiveworkshop.

GAMEPLAY SCREENSHOTS:

Gameplay Screenshots


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[​IMG]


Change Log:

Change log

version 2.0c
- Added 1 new hero.
- Improved items Hood of Cunning and Dragon's Incisor.
- Utilized more of the maps unused space.
- Added more neutral creep camps and Level 1 Spiderlings at Team Bases.
version 1.5c
- Added 3 new heroes.
- Added 3 new items.
- Now, Sea Turtles has a 50% chance to drop Runes upon death that can aid the heroes to hasten their farming.
- Fixed in-game bugs.
- Lots of hero and unit stats balancing.
version 1.4c
- Added new game command /rounds NN.
- Added some more neutral creep camps.
- Fixed minor bugs.
- Did some spell, item and hero balancing.
version 1.3c
- Added new items Ring of the Magi and Blood Crest.
- Added 2 new heroes, Admiral and Soul Reaper.
- Improved spells of Beast Lord.
version 1.2b
- Added new items Hood of Cunning, Shield of Courage and a New Item Shop.
- Some minor spell balancing and remakes.
- Added a new simple killing streak system.
- Modified the golems.
- Items can no longer be picked up by players who does not own them.
- Fixed some spell and item tooltips.
- Now 90 seconds preparation time.
- Dagger of Escape is muted for seconds while the hero is in combat.


Credits:

If ever I used your stuff and forgot to include you in the Credits, please inform me...

Models

Captain_Jack, WILL THE ALMIGHTY, Infrisios, JetFangInferno, Mc !, Pyritie, Frankster, Skizzik, Daelin, Suselishe, PrMosquito, -Grendel, Miseracord, sPy, Vestras, BurninRose, Callahan, Amdor, Power, HappyTauren.


Systems

JeffQ's Chain System, GUI Knockback System [Paladon], Weep's GUI-Friendly Damage Detection System


Icons

PeeKay, SkriK, Sundance, CRAZYRUSSIAN, KelThuzad, Darkfang, Mc !, Elainiel, Gwen Stefani, Paladon, IamtheRper.


Skins

Shockwave, Black_Stan, Hueter.


Keywords:
Golem Wars, Golem, Wars, War, Warcraft, Rakion
Contents

Golem Wars v2.0c FINAL (Map)

Reviews
Moderator
Vengeancekael - [Contact] Date: 2012/Aug/23 15:41:50 Comment: [Approved] While Kobas has noted that the map's terrain is not acceptable, it's not dramatic, the outer terrain (the beach) looks good, except for the team bases, which is mostly...
  1. Vengeancekael - [Contact]
    Date: 2012/Aug/23 15:41:50

    Comment: [Approved]
    While Kobas has noted that the map's terrain is not acceptable, it's not dramatic, the outer terrain (the beach) looks good, except for the team bases, which is mostly because you've used stony tiles and thus you can't really put down too many plants/trees on it, so I'd suggest you place some statues and some decoration models.
    Also a command to change the amount of rounds would be very welcome.
    (Also bots, but that's optional :p)

    Resource Moderation - Rules
     
  2. Bugz

    Bugz

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    Requirements level 1:
    - a description clearly telling what this map is about.
    - a name not being "just another x map".
    - the author field should match the submitters name, (but don't be nazi about it).
    - the name and picture should look unique.
    - the map should not violate any other site rules.
    - the map should be properly categorized.
    - the minimap should not reveal a hideous terrain that clearly reveals poor quality.

    Level 2 (possibly requires opening):
    - the map is new or a heavily modified version of another map (in which case credit should be given if possible).
    - the map does not crash (on launch and during playing).
    - the map has no obvious dead icons.
    - the map is not bad. (the map should be alright. Not necessarily a director's cut at all, but useful in some way. Perhaps a good storyline or good terrain/graphics or entertaining.)

    Green: Good
    Red: Bad
    Gray: Don't know yet.

    Please credit the orignal creator.
     
    Last edited: Jul 27, 2012
  3. scourge069

    scourge069

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    I am the original creator, only that I started this map before I even joined here...

    about categorization, I honestly dont know where this fits...I'm not familiar with all the category descriptions ..
     
  4. Bugz

    Bugz

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    Okay, my misunderstanding for that.
    I will guess that the catagory is Hero survival? or Dungeon?.
     
  5. scourge069

    scourge069

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    updated ..added Defense/Survival as categy(s) ..
     
  6. Bugz

    Bugz

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    Ehm, just wanna point it out. You messed in it. ^^
     
  7. scourge069

    scourge069

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    , I know ..:D,
    is that okay that the description has disappeared??
     
  8. Bugz

    Bugz

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    You properly did something wrong when uploading.
     
  9. scourge069

    scourge069

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    when I updated ??meaning I have to to rewrite the description ??
     
  10. Bugz

    Bugz

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    Yes, i'm sorry. I believe there is a text you can read when updating. Should keep this from happening.
     
  11. scourge069

    scourge069

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    ouch ..that sucks but I've got no choice do I ? :D
     
  12. Bugz

    Bugz

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    Not if you want it accepted by the moderators :)
     
  13. scourge069

    scourge069

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    ok ..
     
    Last edited: Jul 24, 2012
  14. Bugz

    Bugz

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    See no reason to not be approved: Voted for Approved. It's a decent dungeon map, which could have potential with alot of updates.
     
  15. scourge069

    scourge069

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  16. iChaos

    iChaos

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    Go go go :D

    Go man, no comment, amazing concept etc etc. Nice!

    But, try to utilize the space in the map. :))

    5/5. :D
     
  17. Ken-E

    Ken-E

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    Indeed, for a huge map, there's barely something to step on, its a missed opportunity.

    While I can't really test this map out without other players but I have to say that this is really something. Keep this up though.
     
  18. scourge069

    scourge069

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    , I did that because I thought it would help newbies find their way across the entire map..but ok I will try to think of an idea in order to utilize the entire space ..

    anyways , what does this need to make it to the approved maps ?? :D
     
  19. Ken-E

    Ken-E

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    The map moderator would eventually come over to your map and check it. -Kobas- would likely be the one since his friend Vengeancekael resigned due to the recent pow-wow.

    Anyway, just be patient, someone will eventually get to you. Our reviews are merely something to base on. ^^