• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

GIMP and alpha

Status
Not open for further replies.
I importe the texture in 3ds max he say: "the following tga file use an unknown pixel bit depth!"

i think is because when i say he compress automaticlky but how change that?


(scuse me for my bad english)
 
that sounds wierd you imported the textures in 3ds max? was that bevore or after you editen the skin? well if you just edited the skin and you want it saved the correct way just do save as make it the name you want and maka it an .blp file there is nothing you have to change when you save it (maybe the name if you want backup's)IF you use adobe that is
 
Status
Not open for further replies.
Back
Top