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ghoul lumber removal.

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You don't habe to import anything. Just implement this trigger:

  • Remove Lumber
    • Events
      • Unit - A unit Is issued an order targeting an object
      • Unit - A unit Is issued an order targeting a point
      • Unit - A unit Is issued an order with no target
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Ghoul
    • Actions
      • Animation - Remove the lumber animation tag to (Triggering unit)
It works fine for me (even while ghoul harvests lumber.).
 
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