- Joined
- Jun 9, 2008
- Messages
- 309
Hi again
Completely different subject than my last post.
I was always wondering about something.
In one of my favorite games, 'Battle Realms', you get higher-level units by sending lower-level units into certain buidlings. For example, if you send the peasant into the Dojo, he will come out a swordsman, if you send the swordsman into the Laboratory, he will become a crazy drug-addict psychopath, and so forth.
It reminds me a lot of the 'Sacrifice' Ability of the Acolyte in Warcraft III. However so far I have been unable to modify this ability to do what I want.

Do you think this can be solved by edditing abilities, or will I have to use triggers?
And is it even worth it? Personally I love the idea of seeing your units "grow up" instead of just training anonymus new units from scratch. However some people I have talked to thought this was both boring, time-consuming and useless.
Completely different subject than my last post.
I was always wondering about something.
In one of my favorite games, 'Battle Realms', you get higher-level units by sending lower-level units into certain buidlings. For example, if you send the peasant into the Dojo, he will come out a swordsman, if you send the swordsman into the Laboratory, he will become a crazy drug-addict psychopath, and so forth.
It reminds me a lot of the 'Sacrifice' Ability of the Acolyte in Warcraft III. However so far I have been unable to modify this ability to do what I want.

Do you think this can be solved by edditing abilities, or will I have to use triggers?
And is it even worth it? Personally I love the idea of seeing your units "grow up" instead of just training anonymus new units from scratch. However some people I have talked to thought this was both boring, time-consuming and useless.
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