Has anyone found a tutorial or guide to what all those mean? I have found a good tutorial on the Object Editor on what each line does but when messing with the Gameplay Constants (Advanced tab) I dont really know what I am doing other than uping the hero lvl cap from 10 to whatever I want. My ultimate goal is to assign exp to certain lvl mobs at certain lvls. I dont want to be able to lvl up fast when my char is lvl 6 on a lvl 1 mob like the game normally does. I looked at a few Experience Maps but cant get it to work on my map as the example map. Any info/help would be greatly appreciated in understanding the GAMEPLAY CONSTANTS options.