1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  5. Rubbed the right way, the genie is out of its lamp! The 12th Concept Art Contest Results have been announced.
    Dismiss Notice
  6. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Do you have good ideas for new contests? If so, please open new threads in the Contest Submission sub-forum to discuss them.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Frostlands

Submitted by AtleriK
This bundle is marked as approved. It works and satisfies the submission rules.
1v1 map using Lordaeron Winter with 1 tile switched Tileset.
Made from scratch. Enjoy!
Contents

Frostlands (Map)

Reviews
Moderator
VGsatomi: Approved. Good melee map. Looks like it was meant for longer games, but with such a short distance between the starting points, and the fact there's no creeps in the way makes this very much a rush-friendly map. 22:47, 23rd May 2009, by...
  1. VGsatomi: Approved. Good melee map. Looks like it was meant for longer games, but with such a short distance between the starting points, and the fact there's no creeps in the way makes this very much a rush-friendly map.

    22:47, 23rd May 2009, by Rui:
    Somewhat boring terrain and a bad set of drops. It would make a decent melee with the latest fixed. My rating's a 2/5 (Lacking).
     
  2. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,506
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Rui's review on "Frostlands" (melee map by Johan 'Atlerik' Samuelsson)

    The terrain's structure is alright. It is symmetrical and fair for both players. I do not appreciate of the way you used elevation and then Blizzard cliffs, though. The ground texture variation was poor, too.
    My feeling about the landscape is that it is boring. I don't appreciate of large empty spaces.

    The creeps, as usual, make the worst part of the map. And that happens right at the green creep camps, which is unusual: two level 3 Ogres drop a lvl1 permanent, while three level 2 trolls drop a lvl1 powerup. I think it should be the other way around.
    Yellow creep camps are alright, their drops are a little sucky but they fit, more or less.
    I didn't get to see the middle one since the computer creeped it before me, but the drop of the dragons was a major failure. A Blue Dragon, two drakes and two hatchings dropped a Stone Token. Considering the sum of these creeps' levels, plus the fact they carry an ability called Freezing Breath, which slows down units' movement speed and attack rate a lot, the drop should be much higher.

    The neutral buildings are well chosen and placed. Though I'd leave the areas around the Goblin Merchants a little more open and yet covered by trees.
    Another note for the Gold Mines: perhaps the middle one, considering it's location, should contain a higher amount of resources than the others? It doesn't need to be a lot more, just a small bonus will do.

    This map would make a good melee with the drops fixed. I'm leaving it Approved, but my rating is a 2/5 (Lacking).
    This resource has been added to the Medieval/Warcraft category.