• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Frontal strike

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Bagot Presents

(4)Frontal strike
Created by Bagot

Map Info


Just another melee map for 1v1, 2v2 or FFA, located in Lordaeron.

Features


Map contains:
4 waygates
8 goldmines
2 merchants
1 g. laboratory
2 taverns
Lot of creeps for exping


Screenshots



Waygate:
screen1hl.jpg


Middle merchant:
screen2up.jpg


Tavern:
screen3knn.jpg


Random creeps:
screen4hb.jpg




screen5a.jpg

Change Log



29.4.-Uploaded map

Keywords:
Frontal strike, Bagot, Lordearon, Melee, PvP.
Contents

Frontal strike (Map)

Reviews
Vengeancekael - Date: 2012/Apr/29 19:51:59 Reasons: Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section...
Visually, it looks amazing, the environment is filled with neat doodads, however for a melee map, it's not completely appropriate.
First off, the map needs to be symmetric, right now it's not quite balanced for each side and it's very confusing when you're playing it again, then you don't know the map again.
Secondly, the pathways to the teleporters are too small, make them wider.
And finally, it's way too big for a 1v1/2v2 map, make it smaller in some way.
 
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