Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Pick every unit in (Units in (Playable Map Area)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Picked unit) has buff Frozen Equal to True
Then - Actions
Unit - Pause (Picked unit)
Animation - Change (Picked unit)'s animation to 0% of its original value
Else - Actions
Unit - Unpause (Picked unit)
Animation - Change (Picked unit)'s animation to 100% of its original value
That will work perfectly if you don't use Pause Unit in other triggers. If you do use, then tell me, because in that case you will have to add some more complications.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.