• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Fourside

Status
Not open for further replies.
Level 4
Joined
Jan 3, 2010
Messages
39
Here's the follow-up to my Dusty Dunes Desert terrain; a Starcraft 2 version of Fourside from Earthbound on the SNES. In order to create a more urbanized feel a number of things were added including a junkyard, a dock, several warehouses, parking lots, etc.

Fourside2Web.jpg


Fourside3Web.jpg


Fourside4Web.jpg


Fourside5Web.jpg


Fourside6Web.jpg


FoursideOverviewWeb.jpg


And here's the original 2D version...

foursideoriginal.png


Anyone who wants to download and use this terrain can get it here, just be sure to credit and link to my website. Thanks!
 
Last edited:
Level 6
Joined
May 27, 2007
Messages
162
It looks nice. But it has no pathing. Also, the sky-scrapers are so tall, that if you walk past, a standard game camera is a bit useless since all it sees is a roof.
 
Level 4
Joined
Jan 3, 2010
Messages
39
@tleno - Maybe something from Chrono Trigger. The 2300 era actually looks a bit like Starcraft anyway. I'm open to suggestions though.

It looks nice. But it has no pathing. Also, the sky-scrapers are so tall, that if you walk past, a standard game camera is a bit useless since all it sees is a roof.

That's true about the pathing. I'll slap some pathing blockers around the buildings and fences, then it should be fine. I ran around in-game a bit and didn't have much trouble with the camera; only in the corners of certain tall buildings. Maybe some clever use of doodads can block those areas off.

EDIT: Alright, added pathing.
 
Last edited:
Status
Not open for further replies.
Top