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Forum issues

Level 54
Joined
Jun 2, 2008
Messages
849
1. Unable to get a full list of people who reacted to a bundle ("Continue" button just puts you back at the top of the page, doesn't show you more people)
2. Notifications for "report resolved" and "report rejected" both link to the page you're viewing them from, instead of correctly linking to the page you reported
3. Still possible to initiate a direct message chain with yourself
4. Pressing "View in 3D" when browser window is docked to one side of the screen makes some of the models appear stretched (seems to be based on the number of animations model has)
5. "Heroes online" sidebar widget duration is inconsistent with "Staff online" and is too long
6. Removing yourself from a bundle's authors still gives experience/reaction score
7. Still possible to "/create-bundle" in any repository
8. Why isn't it possible to embed video files from pastebins into forum posts or dms? And on that note, why do youtube links autoembed themselves?
9. In the "experience" tab on profile page it always show your avatar/link to your profile, instead of whoever gave you the experience
10. Editing the OP now allows changing thread title, so "Edit thread" that's hiding in "More options" is redundant
11. [plain] is inconsistent, i want to get *double asterisks* and instead it gives bbcode [i]double asterisks[/i]
12. The newly added "validate-model" is nonsense a lot of the time. If a model has replaceable id 2 then it's considered a hero, despite the fact that 99% of portraits use replaceable id 2. It doesn't factor in material visibility for decays and then cries about geoset animation visibility. Some models are considered to be buildings for no apparent reason and collision shape should be changed to a box. "Material chunk could not be parsed" and "Bone chunk could not be parsed" for pure effects (no mesh) models. And where does it pull these messages from? Not from publicly available sanity checker. Is there a version that's not for us simple mortals?
 
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You can use https://www.hiveworkshop.com/pastebin/add to even add files aside text. Not sure how private messaging yourself would actually be any help but rather a more annoying way of keeping track of text and links.
I use pastebin too 😊

With PMs to yourself you can easily organize and compare multiple versions of drafts side by side. It's more annoying to do that with 2 separate pastes or within a single paste 😃

🫶
 
I use pastebin too 😊

With PMs to yourself you can easily organize and compare multiple versions of drafts side by side. It's more annoying to do that with 2 separate pastes or within a single paste 😃

🫶
Some browsers let you split the screen in more tabs so you can do that with Pastebin. Besides, the DM/PM/convo messages go vertically so you'd have to zoom out eventually.
 
1. Unable to get a full list of people who reacted to a bundle ("Continue" button just puts you back at the top of the page, doesn't show you more people)
Fixed.
7. Still possible to "/create-bundle" in any repository
Fixed.
8. Why isn't it possible to embed video files from pastebins into forum posts or dms? And on that note, why do youtube links autoembed themselves?
I'd need to see exactly how you are trying to do this.
12. The newly added "validate-model" is nonsense a lot of the time. If a model has replaceable id 2 then it's considered a hero, despite the fact that 99% of portraits use replaceable id 2. It doesn't factor in material visibility for decays and then cries about geoset animation visibility. Some models are considered to be buildings for no apparent reason and collision shape should be changed to a box. "Material chunk could not be parsed" and "Bone chunk could not be parsed" for pure effects (no mesh) models. And where does it pull these messages from? Not from publicly available sanity checker. Is there a version that's not for us simple mortals?
I made some changes. It now assumes a hero if it has glow and "Walk" animation and complaints about missing Dissipate. Also tried to fix the other things. It isn't the intention to keep these for myself it's merely because I converted the sanity check to PHP so I can run it on the backend.
 
I'd need to see exactly how you are trying to do this.
Uploaded with "attach files" into pastebin, inserting the link into bbcode [media] thing. "The specified URL cannot be embedded as media."
It now assumes a hero if it has glow and "Walk" animation and complaints about missing Dissipate.
Hundreds if not thousands of unit models also have walk animations and integrated portraits.
 
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