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Forgotten_Warlords Helm of Power

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Ancient Paladin's Helm of power.
Created by Forgotten_Warlord.

Attachment Point - Head

Gave the helm a new texture and edited the particle emitter. New screen shot.
Edited the node, model space is now checked


Keywords:
helm, iron, power, of, horned, glow, forgotten_warlord, rpg
Contents

Forgotten_Warlords Helm of Power (Model)

Reviews
14:23, 14th Nov 2009 DonDustin: ok...the model works ingame, but encountered 1 more issue. You have to enable the option "model space" for the particles, because right now they float around the air which does not look good. DonDustin: changes...

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14:23, 14th Nov 2009
DonDustin: ok...the model works ingame, but encountered 1 more issue. You have to enable the option "model space" for the particles, because right now they float around the air which does not look good.

DonDustin: changes made. Great helmet
 
Level 26
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Jun 15, 2006
Messages
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the mesh is nice but I think you should change the texture of the helmet to another one with more shading. And the particles shouldn't be so "strong". Right now you don't see anything of the face of the model that has the helm attached.
 
the mesh is nice but I think you should change the texture of the helmet to another one with more shading. And the particles shouldn't be so "strong". Right now you don't see anything of the face of the model that has the helm attached.

Yeah, I am a ware of this, and i'm in the process of looking for a better texture, in milkshape the texture looked fine because milkshape has a different shading process. And I will reduce the emission rate and speed, once i get a chance tonight :)
 
Hmm well there are multiple versions of the helm (as your suit upgrades throughout the game, but the basic one looks like this:

dead-space-monster.jpg

Dead%20Space%20Screenshot.jpg

isaac-clarke.jpg


Ok I'll see if I can help ya

Ok, I have the helm made, now I'm makign a custom texture, and I'm new to gimp so this will be interesting.
 
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