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[Trigger] forced ability use

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Level 3
Joined
Dec 1, 2008
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Hey i cant remember where i saw the trigger, that forces a unit to use an ability. Could someone give me the heading and exact name so i can search it. or tell me if im just loosing my mind and there is no such command. Thx
 
Level 20
Joined
Jan 6, 2008
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Example
  • Finall Boss Spell
  • Events
    • Unit - Unit enters (Final Boss Battle) OR
    • Variables - Boss10's Hp equals to lower than 1000 hp
  • Conditions
    • Unit type Equal to (String=hero) OR
    • Unit owned by Player 1 (Red)
  • Actions
    • Unit - Order unit to cast spell (Spell1)
    • Unit - Kill Boss10
    • Game - Send message to all players Automaticly Timed: VICTORY Game Ends in 20 Sec
    • Wait - 20 sec
    • Game - Enforce Victory for players in player group Player Red
    • Game - Enforce Defeat for all players in player group Player Brown
Had nothing better to do XD
 
Level 3
Joined
Dec 1, 2008
Messages
27
Np, k new question. My editor dosent have that function... is there an updated version somewhere?

Or how you got to that so far im looking through Unit - Issue Order With No target
 
Level 10
Joined
Jun 1, 2008
Messages
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Unit - Issue order function is the answer. Just use it like this
Unit - Order unit to <order>
order is what your ability want to cast based. ex: if you based it from Storm bolt, use Human Mountain king - storm bolt.
there was three (or four?) type of them just use it for type of ability you want.
ex: if your ability is target point (location) use unit - issue order targeting point.
 
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