Moderator
M
Moderator
16:29, 1st Jul 2015
Shadow Fury: The map is great! It's a successful imitation of a mini-AoS that is quite hard to make interesting yet it promises to offer a fast-paced, exciting game. Although there aren't real heroes, the fact that you can upgrade the skills of your semi-hero using gold is just a brilliant idea! The creeps and defensive towers themselves make things more thrilling since they can use abilities that can turn the tide of the battle to one side's favour. You may work a bit on the items because they are very simple nonetheless they play their role well. Additionally, allow players to have a preview of the skills of each hero because when you click on one of them you unwittingly pick him. Furthermore, don't let heroes respawn exactly when they die. I didn't even know when I died precisely because I immediately found myself alive. Let heroes respawn with full HP in this case. Lastly, on gameplay, permit players to choose the maximum number of kills. Currently it's set to 15 and you cannot change it. I ask myself why.
The AI is a feature that really spices up the gameplay even in single player. It is smart enough to kill human players and push the lane. You should let them buy items occasionally because I never saw them buying anything.
The terrain is well done. It gives the feeling of a forest. You may still try to work on the Orcs' base because it doesn't look as such. Maybe skulls, remains scorched, fire pits and such could do it. Why not also adding some red banners to show the Orcs domain clearly?
Overall the map is approvable with a rating of 3/5 despite its tiny defects. I hope to see them fixed in future updates.
Shadow Fury: The map is great! It's a successful imitation of a mini-AoS that is quite hard to make interesting yet it promises to offer a fast-paced, exciting game. Although there aren't real heroes, the fact that you can upgrade the skills of your semi-hero using gold is just a brilliant idea! The creeps and defensive towers themselves make things more thrilling since they can use abilities that can turn the tide of the battle to one side's favour. You may work a bit on the items because they are very simple nonetheless they play their role well. Additionally, allow players to have a preview of the skills of each hero because when you click on one of them you unwittingly pick him. Furthermore, don't let heroes respawn exactly when they die. I didn't even know when I died precisely because I immediately found myself alive. Let heroes respawn with full HP in this case. Lastly, on gameplay, permit players to choose the maximum number of kills. Currently it's set to 15 and you cannot change it. I ask myself why.
The AI is a feature that really spices up the gameplay even in single player. It is smart enough to kill human players and push the lane. You should let them buy items occasionally because I never saw them buying anything.
The terrain is well done. It gives the feeling of a forest. You may still try to work on the Orcs' base because it doesn't look as such. Maybe skulls, remains scorched, fire pits and such could do it. Why not also adding some red banners to show the Orcs domain clearly?
Overall the map is approvable with a rating of 3/5 despite its tiny defects. I hope to see them fixed in future updates.