• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Flood at Beach

Status
Not open for further replies.
Level 31
Joined
Apr 17, 2009
Messages
3,545
Hey Guys, I'm working on my Island Survival Map.
I want to add an event, that for example at 12 o clock the flood comes and a piece of the beach gets overflooded with water, so if you made your survival camp at the beach it will be destroyed.
After 1 hour it shall return to old water stand and on the beach shall be some items (wood, fish, shells etc.).
I wondered if this idea is possible to be triggered.
So want do you think?
 
im pretty sure its possible. just build your island up, so its highest at the middle, then use triggers to change the water level and create the items.
the idea would be kinda nice too. you could make the water rise by a random amount, so there was some risk in building your base close to the water(the water might rise high enough to destroy it!), but also some benefit(items...)
 
Status
Not open for further replies.
Back
Top