- Joined
- Oct 14, 2007
- Messages
- 27
Just wondering if theres any other way to keep the floating text following the unit other then using
- Events
- Time - Every 0.00 seconds of game time
- Conditions
- Actions
- Floating Text - Create floating text that reads <Empty String> above [Unit] <gen> with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency