Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
here is a fish model in FBX format it has animation as well and I'm wondering if anyone can convert this in to mdx format and tell me the process on how you converted it
The thing is I have 200+ models in maya so I have to find a way to make them all mdx while saving the animation and fbx format is the only way to keep the animation. well if you're telling me that I can import my fbx file into blender or milkshape then change them to mdx then it would be fine to use them but it would be nice if someone tries them for me before I get them
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.