- Joined
- Nov 6, 2008
- Messages
- 8,316
This is my first model; I wanted to make something good for a modern type map.
This is what I have so far. I will need the textures, probably some of my own, but If I want something realistic, I guess I won't do it myself.
Tell me your thoughts.
It features a sliding door, providing extra interface within the game - it actually is a wall aspect. There are plenty of stuff to do, and I need your cooperation on this, because like I said, it's my first model.
Two questions:
- How do I add in-game effects within this scene? I need to convert them first, but, what about the textures?
- Will the lights within the scene be exported, when the actual model does, in the mdx format or am I supposed to do something special here?
I'd like to thank HappyCockroach for solving some questions of mine.
This new model features an animated texture (that Hello on the screen) for a modern-type map of course.
This is what I have so far. I will need the textures, probably some of my own, but If I want something realistic, I guess I won't do it myself.
Tell me your thoughts.
It features a sliding door, providing extra interface within the game - it actually is a wall aspect. There are plenty of stuff to do, and I need your cooperation on this, because like I said, it's my first model.
Two questions:
- How do I add in-game effects within this scene? I need to convert them first, but, what about the textures?
- Will the lights within the scene be exported, when the actual model does, in the mdx format or am I supposed to do something special here?
I'd like to thank HappyCockroach for solving some questions of mine.
This new model features an animated texture (that Hello on the screen) for a modern-type map of course.
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