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First Box Model

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Apr 28, 2005
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Well the title says it all. I'm still a nub at 3dsm, but that's okay. I still have to give him armor and a head and weapons.
 

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i read this at wc3c yesterday or something, seems u got it fixed then.

and you cant edit when you select multiple meshes from my knowlege, you have to select them and edit the one you have selected.

I suggest Edit poly, flexible and user friendly tools, once your done ,remember to add the "edit(or convert) to patch" modifier to your mesh to convert all the faces to traingles. I cant check my max atm since i just ran out of the trial.

But thats my advice, TDR is good with hes, but hes is far too advance atm i think..

and when your doing polycount tool thing, dont count by the poly, count by the triangle ( i think..)
 
Looks quite WoW-ish to me. But I hate you.

And Dionesiist, he would need an animator for it to be in Wc3. Unless he wants to teach himself to animate.

In that case, I'm blocking you on msn, to prevent question and advice spam.

I jest, I jest.
 
Yeah, referring to wc3 it is highpoly:P Chriz. I am going to animate this model if it ever gets unwrapped and skinned. Any idea how to edit poly of a group?

EDIT: Gave him an axe.
 

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Nice job!! its really good for starters! its better then what i could ever do, im useless when it comes to skinning/modeling ^^
 
Thanks. Of course I know how to unwrap, I unwrapped all of my other models:P I don't know if this unit will get anywhere past model stage though, I want to keep increasing my skill with 3dsm so this and possibly the next few models I will make will be practices, nothing more.
 
If it mans anything, im terrible at everything you guys are talking about, so you guys are GOOD compared to me :D
 
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