This is my first map uploaded to The HiveWorkshop. It is somewhat like Footman Wars except it takes the focus away from heroes and adds focus to gaining power through pitting the central force (computer or player) against eachother through manipulation. The central force must do it's best to act properly and help neither team. Once the central force's boss is destroyed, they only resistance is a dumb AI, units should no longer centralize against an assault. The central force will no doubt end up losing, being overwhelmed by two forces (again, make it an AI).
The teams are:
Forces of Fire
Red
Yellow
Forces of Ice
Blue
Teal
Balance of Nature
Purple
to win, destroy the source of eachother's power. This is only achieved by slow advancement, allowing the other team a chance to counter. This can be played with anywhere from 2 to 5 players.
Special thanks to Blacksin for help with the triggers.
Keywords:
Fire, Ice, Elemental, Combat, Strategy, Nature, Balance, Treant, Ancient