Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
something that I never liked about the original model is that the emissives of the frostmourne and the horse were so dark that the difference was practically not visible or noticeable, so I changed the emissive for that of the EvilArthas, and created a new emissive for it to the horse, the emissive of the frostmourne being that of the normal undead arthas, you don't have to do anything, but the emissive of the horse must be placed in the model path next to the mdx which is Units\Undead\FallenKingArthas,
To the model I also added all the Cinematic animations of the undead arthas so that it can be used in cinematics and if they wish to use it replacing the undead arthas
Although the emissive texture of the horse is not seen in the publication, if it is when you download the pack, do not worry
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.