- Joined
- Nov 26, 2004
- Messages
- 23
I was attempting to make a WC3 model, just to see if I could more than any practical use for it, but how many of those triangular faces should it be limited to in order to preserve a reasonable file size.
Right now I am at 944 faces and only have a head and body modeled, although these are the most rounded parts of it, and I'm hoping this takes up the majority of the faces. So, is this the point of where I start running around like a headless chicken, trying to cut down on the poly-count, or am I still in the green?
I think I remember reading somewhere here that the throw away units are 500 faces, bigger units are 1000, and heroes 2000. Does that sound right?
Right now I am at 944 faces and only have a head and body modeled, although these are the most rounded parts of it, and I'm hoping this takes up the majority of the faces. So, is this the point of where I start running around like a headless chicken, trying to cut down on the poly-count, or am I still in the green?
I think I remember reading somewhere here that the throw away units are 500 faces, bigger units are 1000, and heroes 2000. Does that sound right?