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[Aeon of Strife] Eterne Strategic Conflict (ESC) Battle Arena

ESC | Eterne Strategic Conflict

Battle Arena

Title.png

photoshoot.jpeg
Two factions. Two ideologies. Only one shall prevail.
It's time to settle this conflict.
It's time to ESC!

Story

Map Description

Features

Screenshots

Changelog

Credits

Author's Notes


Story

The war between the Celestials and the Archfiends has raged across continents, leaving kingdoms in ruin and skies scarred by arcane fire.​
But neither side has truly gained the upper hand.​
Until now.​
At the heart of the realm lies Silverpine Forest an ancient woodland veiled in mist and memory. Beneath its towering pines rests a dormant nexus of primordial energy, a force older than both factions themselves. Legends whisper that whoever claims Silverpine will not only control its power but decide the fate of the entire conflict.​
The Celestials march to preserve balance, believing the forest’s energy must be safeguarded from corruption.​
The Archfiends descend with ruthless ambition, determined to harness its power and bend it to their will.​
Three paths cut through the forest, converging toward its sacred heart. Defensive towers rise among the trees, and ancient shrines pulse with unstable magic. Every step forward is contested. Every fallen warrior feeds the tension in the air.​
This is no ordinary battlefield.​
Silverpine Forest is the turning point.​
The key to absolute dominance.​
The ground where destiny will be rewritten.​
Whoever conquers Silverpine will seize momentum.​
Whoever falls here will lose more than territory. Hope.​
The mist thickens. The forest watches.​
The final struggle begins now.​

Map Description
Eterne Strategic Conflict | ESC – Battle Arena is a 5v5 AoS-style map set in a fantasy battlefield divided between two powerful factions.​
The map consists of:​
• Three (3) primary lanes​
• Jungle areas with neutral objectives​
• Defensive towers protecting each faction​
• A central Core structure that determines victory​
Each team must push through enemy defenses and destroy the opposing Core to win the game. Strategic rotations, wave control, objective dominance, and team coordination are the keys to success.​

Features
Authentic Hero Roster
- Currently there are (16) unique characters to choose from coming from various races.​
• Multiple unique heroes with distinct combat roles​
• Endurance, Power, and Wisdom archetypes​
• Designed for strategic synergy and team composition​

The Night Elf Faction
Gaia.png

Gaia
Defender
Vanderlocke.png

Vanderlocke
Defender
Silhouette.png

Silhouette
Caster
Geneva.png

Geneva
Striker
Living Golem
A towering embodiment of earth’s unyielding strength, Gaia stands as a living fortress on the battlefield. His presence fortifies allies and disrupts enemies with crushing bursts of stone and shifting ground that throw foes off balance. He shapes the battlefield itself raising protective rock formations and trapping enemies within arenas of solid stone. Even in death, Gaia’s resolve endures, leaving behind a stony grave that shields nearby allies. When his power peaks, he rends the earth itself, shifting tectonic plates in a cataclysmic quake that devastates and stuns all caught in its wake.
Guardian of the Ancients
Protector of the sacred forest, Vanderlocke stands as an unyielding bulwark of nature’s wrath. He turns the pain he endures into crushing force against his enemies, charging forward with unstoppable momentum and hammer swings that devastate everything in his path. With bark-like armor and the ability to overgrow into an immovable form that shrugs off spells and roots nearby foes, he is as enduring as the ancient trees he guards. In his ultimate, he harnesses the life force around him absorbing it and converting it into his own vitality to outlast any who challenge the wilds.
Phantom Illusionist
A mysterious, translucent specter whose form flickers like a fading shadow, Silhouette confounds enemies through deception and haunting illusions. She drains the energy of her foes while surrounding the battlefield with phantom copies that mislead and pursue her targets. Even in defeat she remains dangerous, releasing a burst of dissipating energy that harms those nearby. With her mastery over illusions, Silhouette can even conjure a powerful reflection of her enemy forcing it to turn against its own allies.
Stoical Assassin
A silent killer who moves like a whisper through the shadows, Geneva strikes with precision before her enemies even realize she was there. She vanishes and reappears beside her targets in an instant, hurling her chakram and weaving through combat with swift retreats when needed. Her mastery grants her deadly critical strikes and graceful evasions, making her difficult to When pressed, Geneva answers with a swift counterattack that erupts into a ruthless bloodfury.


The Undead Faction
Voltshade.png

Voltshade
Defender
Xeroth.png

Xeroth
Caster
Felore.png

Felore
Striker
Zenon.png

Zenon
Hunter
Thunder Savant
A relentless frontline reaper, Voltshade channels raw lightning through his scythe, turning every blow he takes into stored electrical fury. As enemies strike him, he builds charge ready to unleash it in explosive bursts that arc through nearby foes. He empowers his weapon with crackling energy, shocking and immobilizing targets while sustaining himself through surging currents that restore vitality and heighten his speed. When he seals a target’s fate, Voltshade summons a cursed orb of soul and thunder hunting them down and dragging them back to where their doom began.
Realm of the Abyss
A formless entity of living shadow, Xeroth thrives where darkness reigns, seeing farther than any mortal at night. It devastates foes with piercing waves of shadow energy and disorienting bursts of dark power that leave enemies slowed and confused. Feeding on the abyss itself, Xeroth accelerates its assault, striking faster while bending time to refresh its abilities. When it unveils its true power, a dark likeness emerges mimicking its spells and allowing Xeroth to shift between forms at will, turning the battlefield into a domain of pure shadow.
Vindictive Archer
Riding upon the bones of a fallen tiger, Felore is a silent huntress who serves the will of the Undead with ruthless precision. She methodically wears down her enemies through swift, unrelenting arrow fire, charging devastating shots that strike even from great distances. Her dark magic silences foes and leaves them vulnerable to her arrows, while her undead mount grants her swift leaps to pursue or escape at will. When she unleashes her full power, each arrow hits with crushing force breaking defenses, staggering targets, and slowly dismantling any who dare stand against her.
Fallen Exile
Once a fel orc, now an undead bound by curse and vengeance, Zenon grows deadlier the closer he is to death. He feeds on the life force of nearby foes and bursts through the battlefield in waves of infernal flame, thriving in chaos and desperation. His blade punishes the weakened, striking harder against those already near their end. When he invokes his Oath of Vengeance, he defies death itself slowing enemies beneath the weight of his despair while turning his own suffering into relentless sustain, a cursed immortal driven only by retribution.


The Orc Faction
Nazgrel.png

Nazgrel
Hunter
Bismuth.png

Bismuth
Defender
Kazuki.png

Kazuki
Striker
Suna Mei.png

Suna Mei
Caster
Chivalrous Rider
Hailing from an orcish raider tribe, Nazgrel is a relentless mounted hunter whose presence alone weakens the resolve of his enemies. He controls the chase with trapping nets and fearless pursuit, ensuring no prey escapes his grasp. In battle, his rage drives him into a frenzied charge that fuels both speed and resilience, restoring his strength as the hunt intensifies. Once he places his mark, the target is never safe, revealed, pursued, and struck with crushing force befitting a true master of the hunt.
Mammoth Ravager
A colossal demi-mammoth warrior, Bismuth embodies raw strength and unstoppable fury. His thick fur dulls incoming blows while feeding on the aggression of his enemies, turning their hostility into growing power. With crushing axe strikes and powerful stomps that shake the ground, he dominates the frontline and intimidates foes into hesitation, even drawing their aggression away from his allies. When his fury peaks, Bismuth resonates with the aggression he has stored further enhancing his defenses and tenacity while breaking free from any form of restraint, becoming an unstoppable force on the battlefield.
Prestine Ronin
Kazuki is a lone samurai who thrives on speed and precision, turning every skill into a burst of momentum that keeps him ahead of his enemies. He weaves through battle with stealth, throws glaives from afar, and strikes harder the faster he is compared to his foes. When unleashed, he outpaces everyone on the field, delivering swift, decisive cuts that reward players who master tempo and movement.
Empress of the Shifting Sands
Heir to a fallen empire, Suna Mei commands the ancient Sand Element with regal mastery, blending it seamlessly with the deadly elegance of Tessenjutsu. Each sweep of her fan unleashes powerful waves of dust, while her strikes conjure crushing sands that stagger and overwhelm her foes. Ever vigilant, she controls the battlefield with hidden sand traps that punish careless steps. When she fully asserts her lineage, she becomes a tempest of whirling fans and raging dunes unleashing relentless waves of sand in swift, commanding succession.


The Human Faction
Pyric.png

Pyric
Defender
Corpus.png

Corpus
Striker
Gribblewick.png

Grizl 'wyk
Caster
Magnifico.png

Magnifico
Caster
Pyro Knight
Clad in heavy armor and wielding a blazing mace, Pyric is a relentless frontline warrior fueled by fire and sheer determination. The more he is pressed in battle, the longer he endures thriving under pressure as flames answer every blow he takes. He spreads searing destruction with empowered swings that scorch multiple foes, cursing enemies so that even their own techniques ignite against them. With heat radiating from his very presence, Pyric turns the battlefield into an inferno culminating in a devastating tidal surge of fire and earth that engulfs all in its path.
Great Commander
A disciplined marksman with unmatched battlefield awareness, Corpus dominates from a distance with precision rifle fire and relentless tracking. No target escapes his sight as he peppers enemies with rapid shots, swiftly repositioning and reloading to maintain pressure. His specialized rounds strike with heavy impact, softening foes before they can react. When the moment is right, he lines up the perfect shot sniping from afar with deadly accuracy and catching enemies' completely off guard.
Venerable Shaman
A revered skink shaman whose presence uplifts the spirit of all who stand beside him, Grizl ‘wyk is a beacon of faith and restoration on the battlefield. He sustains his allies with steady healing, restores their spiritual energy, and shields them with blessings that mend wounds over time, while striking down foes with radiant light. When he calls upon his deity, his prayers echo across the battlefield delivering divine healing to every ally, no matter where they stand.
Flame Manipulator
An elven master of the fire element, Magnifico overwhelms the battlefield with relentless flames and burning pressure. Each spell fuels his next strike with searing heat, allowing him to chain magic and attacks into devastating bursts. He controls space with stunning firebolts, scorching rain, and a blazing shield that punishes those who draw near. When he becomes one with the embers, Magnifico transforms into living fire itself engulfing enemies around him and leaving a trail of destruction in his wake.

Hero Driven Based Abilities
- Each hero possesses five (5) impactful abilities. Innate ability and 4 abilities with the fourth one called Ultimate is learned upon reaching level 5.​
• Skill-based mechanics that reward timing and positioning​
• Some abilities scale dynamically with attributes - POWER
Forte Mechanic Gameplay Integration
- Each heroes have their own class and roles to play.​
Forte Mechanic (1).png
Forte Mechanic.png
Dungeon Challenge
- Newly integrated gameplay just for Hunters. From time-to-time Hunters are able to take the Dungeon challenges which sends them waves of dungeon monsters which rewards them gold in return. Only fellow hunter classes can contest on-going dungeon challenges.​
Items Progression
- Items are classified into 5 types mainly, momentum, artifact, armory and sorcery. It is also subdivided into groups namely, Starter, Basic, Tier I and Tier II items.​
Momentum
Momentum items improve mobility designed for heroes who thrive on aggression, chase potential, and maintaining battlefield pressure.​
Artifact
Powerful relics that grant unique passive or active effects. Artifacts often redefine a hero’s playstyle and serve as major power spikes. These items are limited in impact but high in strategic value.​
Sorcery
Items infused with arcane energy that amplify magical capabilities. Sorcery items enhance spell damage, mana control, debuffs, and ability scaling.​
Armory
Defensive and battle-forged equipment focused on durability and survivability. Armory items provide armor, resistance, health sustain, and damage mitigation to withstand prolonged engagements.​
Note: Special items tagged as Enchantment grant element weapon-enhancing effects and has restrictions.​
Melee heroes may equip only one (1) Enchantment-type weapon. Ranged heroes may carry up to two (2) Enchantment-type items.​
AI Support
No real players to toy with? AIs got you.
  • AI heroes can cast spells and purchase items
  • Retreat behavior when low on health
  • Currently under continuous improvement

Screenshots

Image here

Changelog


  • Map Still Under Development.
[2018-08-07]
  • Hoping for a beta-release.

Credits
WC3 community would not exist without the incredible artists, modelers, icon creators, and community members whose work breathes life into this battlefield.​
Every model, every icon, every asset used in this project carries the passion and creativity of its creator. Without their beautiful and dedicated contributions, Silverpine Forest would be empty, its warriors faceless, and this vision incomplete.​
To everyone credited in this project, your work is not just a resource. It is the foundation that made this world possible.​
Thank you for sharing your talent with the community.​


-
-Note: Some characters are still under development.​
  • Models

  • Icons

-Maztre27
-Note: Unfortunately, some bugs persist regarding the acquisition of some items by certain characters

Note: Don't hesitate to contact me if ever I missed you on the credits.



Author's Notes

Hi!
This is my first map that will be uploaded to Hive. Hope you like it and don't forget to tell me what you think. Map is in development since 2018 and has gone countless of testing and revisions all throughout the years. Nevertheless, I'm passionate with what I do, and I'm determined to finish what I started and would like to share my work to everyone for I want to witness my own heroes come to life.

Follow me on my social media account for more updates.​
Twitter/X: @ConlictEterne
 
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Some important pieces of information would be nice. About heroes, some screenshots, etc, new things that you might add in this AoS of yours. :)
 
Some important pieces of information would be nice. About heroes, some screenshots, etc, new things that you might add in this AoS of yours. :)

Noted Alxen345! :grin: I'm pretty much polishing my map, and I'm kinda new in using BB Codes and making lores, descriptions, in short the way you advertise your map takes a lot of time and effort and I'm quite putting my effort on the gameplay. Anyway, I'll update it as soon as my brain starts functioning again. :goblin_good_job:
 
Hi! Everyone, there has been a delay in the project then again. We're working on another gameplay mechanic to integrate into the game to bring something new on the table. Rest assured ESC | Battle Arena's coming out soon. Btw. I'm thinking of going to projects to get more traction on my map. What do you guys think? 🤔
 
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