• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

err............can i do this?

Status
Not open for further replies.
Level 3
Joined
Jun 6, 2006
Messages
28
ok man if i have a picture with a creature in it. can i make a model from that picture?and if i can plz tell me how.what program i need and how can i make him have more stand or make him make spells channels.
thx all for having time for me.
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
It's very simple if you have a picture showing the top, front, and side of the creature, and $25 to spare.
Get Milkshape 3D (google milkshape), which costs $25.
Then, in your viewports, right click on each of them and place in your pic of the top, front, and side respectively, and then layout the verticies as due, then face them together.
That probably made NO sense whatsoever, but you can find some better ms3d tuts out there.
--donut3.5--
 
Level 6
Joined
Aug 22, 2006
Messages
253
Donut, he means making a model from a picture, not making pictures from a model. :p

Follow these simple easy steps! They'll sure to bring you sucess:

1. Learn how to speak english
2. Get a 3d program
3. Learn how to use it
4. Make the model yourself based on what the picture looks like
 
Donut, he means making a model from a picture, not making pictures from a model.
Ahem. That's what he was talking about.

Then, in your viewports, right click on each of them and place in your pic of the top, front, and side respectively, and then layout the verticies as due, then face them together.
that means that you will put the picture as background image to the program and then you just build the model on the picture.

(I don't have Milkshape 3D, but I still think that I know what I'm talking about :p )
 
Level 6
Joined
Aug 22, 2006
Messages
253
Ice King said:
if i have a picture with a creature in it. can i make a model from that picture?

Read it carefully you retard. "If he has a picture, can he make a model from it" would be a simplified version. If you still cant understand that with all your whole knowledge of english, then heres the pre-school edition for you:

-He starts with a pwitty pictur
-Miss, can i have plastesine to maek model from pwitty pictur???

If i'm wrong, then Ice King needs to work on his english. ¬_¬
 
Level 6
Joined
Aug 22, 2006
Messages
253
Even you dont understand it. He wants to make a model from a picture which is NOT POSSIBLE (without putting in some effort).

Or as I said earlier, either that or he has to work on his english.
 
moron...

You are both saying the same thing, but one of you doesnt realize it
I agree with that :x

Even you dont understand it.
Sven understands the situation perfectly :!:

We are all talking about how to make a model based on a picture.
He wants to make a model from a picture which is NOT POSSIBLE (without putting in some effort).
That is the most pathetic comment I have seen in a long while.
OF COURSE YOU NEED TO PUT SOME EFFORT IN IT!

Edit:
If i'm wrong, then Ice King needs to work on his english. ¬_¬
Yea right, I'm pretty sure it's you who needs to learn to read english.
 
Level 8
Joined
Jul 2, 2006
Messages
66
yeah i think ive got a good grip on the situation...

but the best way to make models from pictures is to use the pictures as a template.... and yes, with pretty much any character model, its going to take a fair amount of effort, as well as frustration, and dissent from your modeling community....heeeheehee :twisted:
 
but the best way to make models from pictures is to use the pictures as a template
I think that has been said a couple of times before, just with different words :D

Then, in your viewports, right click on each of them and place in your pic

put the picture as background image to the program and then you just build the model on the picture.

Miss, can i have plastesine to maek model from pwitty pictur???
 
Level 2
Joined
Nov 3, 2006
Messages
26
Lol, well iceking, if you're still interested, can't be bothered reading the previous page, or just don't get it, I'll try an explain it to you.

Most 3D programs have 4 views. Usually a Front, a Top, a Perspective (ie RL) and either a left/right. You can load a 2D image, a bitmap, into one, or more of these views, and it sits in the background. Then you can plot points on say the front view, then using the top view, you move the points forward to give it some volume. You then mess around with this until you get points that look like your image. You then use a command to solidify your points into a model. Thing is, you usually need more than just a front view of whatever it is you're modelling. So if you were to model a person's head, say, you would take a picture from the from, DIRECTLY from front, mind you, one from the left/right and one from the top.

Hopefully that explained something to you. :p
If not, post what you don't get, and I'll try an' clear it up for you.
 
Status
Not open for further replies.
Top