- Joined
- Mar 25, 2008
- Messages
- 2,955
Guess what.. I'm back to modding, finally..
I'm currently on a RPG which uses a dialog-based combat system.
That system wis quite unique as it uses clever use of attributes and so on ^^
I'll perfectize it, so people can use it for multiple (own) units when playing using that red selection arrow and also be able to choose which enemy to attack using the blue selection arrow and arrow keys
Anyway, I'll divide the story into four maps, each one makes use of one of the four well-known elements.
As you might notice, the screens are still very plain.. well what do you expect of a project which is 1/20 done?
This video may give you a VERY FIRST impression what can be done when using the system
Current progress so far: 5%
I'm currently on a RPG which uses a dialog-based combat system.
That system wis quite unique as it uses clever use of attributes and so on ^^
I'll perfectize it, so people can use it for multiple (own) units when playing using that red selection arrow and also be able to choose which enemy to attack using the blue selection arrow and arrow keys
Anyway, I'll divide the story into four maps, each one makes use of one of the four well-known elements.
As you might notice, the screens are still very plain.. well what do you expect of a project which is 1/20 done?






This video may give you a VERY FIRST impression what can be done when using the system
Current progress so far: 5%