- Joined
- Feb 22, 2024
- Messages
- 196
(1 ratings)
Thx for the feedback, i really appreciate it!The strands look more like spikes rather than hair. And the kb count is quite high.
This definitely deserves a bit more work !
Thanks for the advice mate!Looks very nice! Just a friendly advice is that you can bake portrait into mainfile to reduce the downlaod kb.
You can check how by looking at this guy
Np. And if you like i can help you reduce size more. (Maybe).Thanks for the advice mate!
If it's not too much to ask, I would deeply appreciate it XDNp. And if you like i can help you reduce size more. (Maybe).
Ps. Checked sanity and it won't be much smaller. But by bakning in portrait it will be smaller overall![]()
Np I'll do it. want some help with baked in portrait too? or just a minor kb reduceIf it's not too much to ask, I would deeply appreciate it XD
Portrait too, if you do it I'll put you as one of the authors xDNp I'll do it. want some help with baked in portrait too? or just a minor kb reduce
No no. no need for that. But i can do it for youOf course mate, if you do it I'll put you as one of the authors xD
Alright friend, thank you very much again for doing it XDNo no. no need for that. But i can do it for you
I'll return soon. Seems like the bone in the portait us bound different to the mesh then the bones in main file. might not be exaclty the sameAlright friend, thank you very much again for doing it XD
Thanks a lot pal, it looks really cool!
Thanks a lot pal, it looks really cool!I'll return soon. Seems like the bone in the portait us bound different to the mesh then the bones in main file. might not be exaclty the same
Here you go m8.