- Joined
- Sep 11, 2006
- Messages
- 172
What is the best way to repeatedly hide and unhide units? Adding invisibility to units does nothing and the hide/unhide function in GUI is broken. It only fires once and then it causes custom script to not fire at all.
What I'm trying to put together now is an environmental script where light rays (the units in question) appear from windows during lightning strikes and then disappear when it ends.
I have fade filters and sounds tied to local player variables so that only the players in the area of the windows can see whats happening. The fade filters and the sounds work fine, but any function I use involving hiding the light rays simply does not work how I want it to.
What I'm trying to put together now is an environmental script where light rays (the units in question) appear from windows during lightning strikes and then disappear when it ends.
I have fade filters and sounds tied to local player variables so that only the players in the area of the windows can see whats happening. The fade filters and the sounds work fine, but any function I use involving hiding the light rays simply does not work how I want it to.