- Joined
- Jun 2, 2018
- Messages
- 6
So I'm generally good about importing models, but the only part that gets me is the slow and tedious process of deleting the warcraftimported bit of each file name in the asset manager, getting dragged to the top of the list, and then having to scroll back down to get the next one, I might have up to 100+ custom models and textures on any given map I'm working on and this process is the slowest part of it, is there an easier way to do this?