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Earthsong III

Earthsong III
Earthsong III - Rise of Spirits is third serial of Earthsong rpg, in which Rogan, son of Skabuz spreads destruction over lands of Taya. Newly found hope, two kids weeks before centaur invasion (Earthsong I) sealed by Oracle and Skabuz, are found and unsealed by Xaru and Dumba, during the game they will discover old prophecy, and their own past...


  • Equipment System
  • Inventory System
  • Profession Sysem
  • Custom Status and damage systems


  • Music and Sounds by:
    Blizzard and Audiomaching
  • Models by:
    Pyramidhe@d
    General Frank
    Hexus
    Hawk Scout
    Power
    sPy
    Horn
    Ultimate Map by Mor)L(unE
    And many many wow models, by blizzard.
  • Tile by:
    Felz_09
  • Missle System by:
    Kingz
Credits are also given in game.



templeoftayav.jpg

skazzonthebridge.jpg

skazzandagniaatwatterfa.jpg

gnollsnofog.jpg

earthsongruin2.jpg

Shot at 2012-08-30
earthsongruin.jpg

Shot at 2012-08-30
borthel.jpg

Shot at 2012-08-30
northtaya.jpg

Shot at 2012-08-30
editorqk.png

Shot at 2012-08-30
ancienttower.jpg

Shot at 2012-08-30
ancienttower2.jpg

Shot at 2012-08-30





Changed bases of few spells, and mobs orders. In the begin it feels pretty much lagless to me, but i haven't tested further than brothel.

Reduced level requirement for Spirits of Earth spell to 3, and increased duration to 15 seconds. Also added an extra effect which will multiple damage of critical attacks by 2 + level of Spirits of Earth ability.

Earth Elemental totem is now learnable at level 7, and it's damage will be scaled with amount of spell power Skazz gain from items. Passive spell power will not increase damage of Earth Elemental. It's duration is also increased to 20 seconds.


Lag problems solved.
More sounds added.
Several Item and mob spell improvements.
Fixed bugs noticed by Fr0ggE.


- Added second level to Ancient Tower.
- Changed small rockfury camp, into fortress.
- Added swamp area behind rockfury fort.
- Three new quests added, found in rockfury fortress.
New Item type and Ability:
- Summon raptor hatchling.
New mobs:
- Frost Witch
- Flame Bringer
- Stoneclaw Raptor
- Direhoof Stomper
- Direhoof Druid
- Melkorr Direhoof

Fixes:
- Raptor egg will be correctly removed, upon completing the quest.
- Raptor pet ability is changed, and raptor is being summoned.
- Inventory has been fixed, you will not be losing items anymore.
- Cinematic can be skipped without consequences.
- Fixed hero respawn on some places.
- Fixed route of bandit messenger.
- Increased health and damage of bandit messenger and taurens.
- Removed ability from spear, until i fix it.
- Changed ability of gnolls mystics.
- Fixed camera issue at all screens (cooking, equipment/inventory, custom status)
- Fixed tauren's Earth and storm spell, also made it usable by all tauren casters.
- Instead of training spell at spear, hero will get his status increased by 5 each.



- Added new Area.
- Intercepted Ancient Tower quest, with kind of long optional chain quest.
- New items added.
- New item type (drums) Temporary boosts.
- Several new quests added.
- Several new soundtracks imported, same authors.

Few more quests are about to be added and several items, before continuing on Ancient Tower. First of all current bugs have to be found and fixed.
Thanks for playing and helping, credits are given in game.
(Frogge, Yogiman, EternalLife)

- Fixed raptor hatchling, so it can be placed to inventory now.
- Reduced Acquisition range of Patak's guards is reduced to 300.
- Disguise item will disappear after quest is completed.


- Changed model of Skazz.
- Changed model of weapons, and scaled spirit axe to 70% of its size.
- Fixed new Agai's model and raptor models to have fluent stand animations.
- Added Skill tree which contains 9 abilities (7 active and 2 passive)
You can chose to pick 4 different active abilities while passive will be passively
learned after you train base ability *Earth Shock or Heart Strike*
- Small changes to sizes of areas.
- Fixed several minor quest bugs, reported in comments.
- Goblin girls (dancers) voices fixed.
- Spells fixed.
- Dumba's movement fixed.
- Health and damage of mob's spells increased.
- Zag Darkfang's animations fixed.
- Elixirs fixed.
- Mc Sugix now has all of his items to sell.
- Mc Tradeblak moved from south of mandala village to inn.
- Bear cub now will be vulnerable after taming.
- Removed Agnia's spell, that was mistake anyway.
- Fixed Skazz's animations.
- Added shield models.
- Small changes to shield block rating (previews only)
- Added several items at i hope right places, to easier the game.
- Added 2 quests after "A Diferent Job".
- Small changed to shield models, size increase.
- Global hp/mp increase at item bonuses.

That will be enough changes for this update, hopefully rest of Ancient Tower and one extra zone will come in one or two weeks and that will be end of all Earthsongs.



Quest Fixes:
1) The Firewing

-Captain McGreedy will now spawn after you complete quest at Agnia, instead after death of Aragnia's shade. That will prevent teleporting back to Mandala.

Abilities:
Disappearing of Hearth Strike ability hopefully fixed.

Terrain:
Fixed -
Several sound tracks, camera bounds and "Entering Messages".




Lags are even more suppressed.
Hopefully map will be fully entertaining at this point.
Please report all places where you stuck, quest bugs or lag appearances.
Thanks for playing and feedback.

Keywords:
Rpg, Earthsong, Orc
Contents

Earthsong III (Map)

Reviews
Vengeancekael Date: 2012/Sep/02 17:37:27 [Please do not send me a message, use Staff Contact] Comment: [Approved] Please change suggested players to 1. Staff Contact - Rules
Level 1
Joined
Mar 30, 2014
Messages
1
Please give some advice

How can i solve the riddle of the Dragon's Soul Stone in order to go into the dwarf hideout? I have to complete Mile's quest but i cannot solve it!
 
Level 7
Joined
Jul 17, 2020
Messages
156
i got stuck on that area where is a two orc bases in front of each other every time i get near them they say shut the gate
 
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