Hello, I've been created Dungeons trigger. - Creeps are patroling in some region and if some creep is killed then killing unit has 30% chance that he will get item. (From the dying unit - item will be dropped.). I have one problem - turning trigger off. I want when for example 300sec. is elapsed ,trigger turns off and all creeps dies.(Then will be next level.) How can I do that?
p.s. I have four dungeons.Wait trigger isn't working and if I create Event - Game - Elapsed game time is 300 seconds. Actions: Turn off <<trigger>> it isn't working anyway (creeps are still alive and patroling.)
p.s. I have four dungeons.Wait trigger isn't working and if I create Event - Game - Elapsed game time is 300 seconds. Actions: Turn off <<trigger>> it isn't working anyway (creeps are still alive and patroling.)