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Dungeons

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Level 5
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Jun 24, 2009
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Hello, I've been created Dungeons trigger. - Creeps are patroling in some region and if some creep is killed then killing unit has 30% chance that he will get item. (From the dying unit - item will be dropped.). I have one problem - turning trigger off. I want when for example 300sec. is elapsed ,trigger turns off and all creeps dies.(Then will be next level.) How can I do that?


p.s. I have four dungeons.Wait trigger isn't working and if I create Event - Game - Elapsed game time is 300 seconds. Actions: Turn off <<trigger>> it isn't working anyway (creeps are still alive and patroling.)
 
Level 4
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Jan 9, 2010
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p.s. I have four dungeons.Wait trigger isn't working and if I create Event - Game - Elapsed game time is 300 seconds. Actions: Turn off <<trigger>> it isn't working anyway (creeps are still alive and patroling.)

They won't die or stop patrolling unless you tell them to. It is their order and just turning of the trigger wont stop it. You would have to use Issue order with no target > Stop
 
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