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Dungeon Wall [Stone]

Dungeon walls, because wc3 cliffs aren't very pretty. Made to fit with pathing textures. Scaled to fit with size 1.00. Second animation is used when a unit is behind a wall or if you want a better overview over the dungeon layout. More to come.

Dungeon Wall Full pathing texture: PathTextures\4x2Default.tga
Dungeon Wall Half pathing texture: PathTextures\2x2Default.tga

The_Silent

Keywords:
wall, dungeon, maze, mine, underground, interior, dm, gm, dragons, treasure, rogue, like, crawler
Contents

Dungeon Wall [Stone] (Model)

Dungeon Wall [Stone] (Model)

Reviews
04:28, 8th Jan 2016 MiniMage: Useful.
Level 3
Joined
Aug 23, 2019
Messages
28
Wow what a beautiful work! What is the correct way to use these models?

Should I create 8 doodads, apply these 2 models to all of them, then rename the doodads. And make all variations have the following degrees: 90, 180, 270, 360? Then I am supposed to build the entire dungeons out of these doodads?

Thanks!
 
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