Can somebody help me: Why does this dummy trigger doesn't work ? :thinking:
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Shed Shell
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Shed Shell (Neutral Hostile)
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Actions
- Set VariableSet Dummy_Point = (Position of (Triggering unit))
- Unit - Create 1 dummy for Player 14 (Navy) at Dummy_Point facing Default building facing degrees
- Unit - Add Storm Bolt to (Last created unit)
- Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Casting unit)
- Unit - Remove (Last created unit) from the game
- Unit - Set Armor of (Casting unit) to 10.00
- Animation - Change (Casting unit)'s vertex coloring to (50.00%, 100.00%, 50.00%) with 0.00% transparency
- Wait 6.00 seconds
- Animation - Change (Casting unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
- Unit - Set Armor of (Casting unit) to 2.00
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Events