Can somebody help me: Why does this dummy trigger doesn't work ? :thinking:
-
Shed Shell
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Shed Shell (Neutral Hostile)
-
-

Actions
-


Set VariableSet Dummy_Point = (Position of (Triggering unit))
-


Unit - Create 1 dummy for Player 14 (Navy) at Dummy_Point facing Default building facing degrees
-


Unit - Add Storm Bolt to (Last created unit)
-


Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Casting unit)
-


Unit - Remove (Last created unit) from the game
-


Unit - Set Armor of (Casting unit) to 10.00
-


Animation - Change (Casting unit)'s vertex coloring to (50.00%, 100.00%, 50.00%) with 0.00% transparency
-


Wait 6.00 seconds
-


Animation - Change (Casting unit)'s vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
-


Unit - Set Armor of (Casting unit) to 2.00
-
-

