- Joined
- Oct 11, 2012
- Messages
- 711
Hey guys. How to turn on a trigger or another struct in a struct? I only know the "onInit" method, which can only initialize a trigger or a struct at the map initialization.
An example for my quesiton:
There is only one struct A that reduces the damage taken by Hero A. I would like to initialize or to "trigger" this struct A when Hero A learns ability A000. How to achieve that? Thanks a lot.
An example for my quesiton:
There is only one struct A that reduces the damage taken by Hero A. I would like to initialize or to "trigger" this struct A when Hero A learns ability A000. How to achieve that? Thanks a lot.