Events
blahblahblahblah
Conditions
blahblahblahblah
Actions
Unit - Pause All Units
For Each Integer A from 1 to 2
Loop - Actions
Set loc = (where you want your guy to teleport to)
Move avariable[Random Integer Between 1 and 6] to loc, blah blah blah
Custom Script: call RemoveLocation( udg_loc )
(end of For loop)
For Each Integer A from 1 to 2
Loop - Actions
Set loc = (where you want your guy to teleport to)
Move avariable[Random Integer Between 7 and 12] to loc, blah blah blah
Custom Script: call RemoveLocation( udg_loc )
(end of For loop)
Wait x seconds
Custom Script: set bj_wantDestroyGroup = true
Pick every unit in (duel area) and...
Unpause Picked Unit
...
and so on ( gotta add the Duel Ends trigger here )