- Joined
- Feb 28, 2013
- Messages
- 1,898
Hello, im having some trouble with dropping items from my hero. When i drop the item the multiboard doesn't seem to update when i sell the item.
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Item Dropped
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Events
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Unit - A unit Loses an item
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Conditions
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Actions
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Game - Display to Player Group - Player 1 (Red) the text: (Dropped + (Name of (Item being manipulated)))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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InventoryNumber Equal to 1
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Then - Actions
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Multiboard - Set the text for LoadoutBoard item in column 1, row 2 to (Name of (Item carried by (Hero manipulating item) in slot 1))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 3 to (Name of (Item carried by (Hero manipulating item) in slot 2))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 4 to (Name of (Item carried by (Hero manipulating item) in slot 3))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 5 to (Name of (Item carried by (Hero manipulating item) in slot 4))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 6 to (Name of (Item carried by (Hero manipulating item) in slot 5))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 7 to (Name of (Item carried by (Hero manipulating item) in slot 6))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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InventoryNumber Equal to 2
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Then - Actions
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Multiboard - Set the text for LoadoutBoard item in column 1, row 9 to (Name of (Item carried by (Hero manipulating item) in slot 1))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 10 to (Name of (Item carried by (Hero manipulating item) in slot 2))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 11 to (Name of (Item carried by (Hero manipulating item) in slot 3))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 12 to (Name of (Item carried by (Hero manipulating item) in slot 4))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 13 to (Name of (Item carried by (Hero manipulating item) in slot 5))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 14 to (Name of (Item carried by (Hero manipulating item) in slot 6))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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InventoryNumber Equal to 3
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Then - Actions
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Multiboard - Set the text for LoadoutBoard item in column 1, row 16 to (Name of (Item carried by (Hero manipulating item) in slot 1))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 17 to (Name of (Item carried by (Hero manipulating item) in slot 2))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 18 to (Name of (Item carried by (Hero manipulating item) in slot 3))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 19 to (Name of (Item carried by (Hero manipulating item) in slot 4))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 20 to (Name of (Item carried by (Hero manipulating item) in slot 5))
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Multiboard - Set the text for LoadoutBoard item in column 1, row 21 to (Name of (Item carried by (Hero manipulating item) in slot 6))
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Else - Actions
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