- Joined
- Jul 19, 2010
- Messages
- 99
Hello, so i am creating a survival map and it requires a trigger that if your mana is equal to 0 and/or your food is equal to zero your health would begin to drop. So far I am stumped. I don't want to use separate triggers to drain health because then it would double drain and kill your hero almost instantly. I would like it to be under one trigger if possible (Note: I do not know how to use JASS or any of that other crap haha). Thanks! =)
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HealthDrain
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Events
- Time - Every 15.00 seconds of game time
- Conditions
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Actions
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Unit Group - Pick every unit in (Units of type Survivor) and do (Actions)
- Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RedFood Equal to 0
- (Integer((Mana of (Picked unit)))) Equal to 0
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Then - Actions
- Unit - Set life of (Picked unit) to ((Percentage life of (Picked unit)) - ((Real((Strength of (Picked unit) (Exclude bonuses)))) + 1.00))%
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Else - Actions
- Do nothing
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If - Conditions
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Unit Group - Pick every unit in (Units of type Survivor) and do (Actions)
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Events
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