- Joined
- Feb 22, 2008
- Messages
- 619
Hello again, another thread...
I was wondering if you could help me, I want to make it so that there is a unit made of multiple units, mainly all of the joints.
I want to make it so that when a certain joint is selected the rest of the body will go ragdoll style and when you press the up arrow, the selected joint will go up (into the sky), when you press the left it will go left etc. and I want the rest of the body to be hanging off the selected joint.
I also want it so that when you release the arrow key the body will fall down and not stay in the place where it was when you had it pressed in, but I would like it so that the longer you held in the arrow key the further the unit (all of the joints) would go when you released the arrow key, using physics also.
I also want it so that if the unit hits the ground the unit may bounce around and flop like it would if it were real. I believe this is extremely complicated and do not know if it's possible but if it is (using all that GUI and Jass) somone would help me do it.
I was wondering if you could help me, I want to make it so that there is a unit made of multiple units, mainly all of the joints.
I want to make it so that when a certain joint is selected the rest of the body will go ragdoll style and when you press the up arrow, the selected joint will go up (into the sky), when you press the left it will go left etc. and I want the rest of the body to be hanging off the selected joint.
I also want it so that when you release the arrow key the body will fall down and not stay in the place where it was when you had it pressed in, but I would like it so that the longer you held in the arrow key the further the unit (all of the joints) would go when you released the arrow key, using physics also.
I also want it so that if the unit hits the ground the unit may bounce around and flop like it would if it were real. I believe this is extremely complicated and do not know if it's possible but if it is (using all that GUI and Jass) somone would help me do it.
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