Poor descriptions; lack of informations and most likely filled with many personal comments instead you should describe a brief of its gameplay, lore if it has one, screenshots of its gameplay and some notes. It does not require you to use BB Codes that much and when uploading resources, do look at Kobas' template and you might find use into it and possible Kael's description generator as well which could be found at the site's tool sections.
Author is unknown also which should be fixed by your name (if this IS truly yours). Go to your WE and open your map. Write your name at the Author in there.
Please do name your versions properly also. Seriously, v66.6? Same goes for the file name, do name it properly.
Now, on to the actual game, no changes with items in shops; limited items and same standard warcraft items. Terrain looks bad as it is now. The terrain lacks much details and is too much empty. Please do try filling it with some doodads and destructibles fitting on the terrain. It is also flat and not much variation with the ground and its tiles. The idea of killing all other heroes once you chose a hero is really bad and is better removed than killed.
Most of your triggers looks bad and is really badly named. Avoid using too much "Copy" name tags. Your Revive triggers can be simplified as far as I know also. Instead of making your even referring to a specific unit, better refer to "A unit dies" event, the one that is general type and change those which refers to specific units to Dying Unit or Triggering Unit. There are more but these things I noted proves that the map has a bad way of triggering stuffs.
Overall, Rejected and please do refer out the Map Development Sections and do post this there instead of spamming unfinished products here. That is why we have a Map Development and Maps Section as a start, right? I might be harsh but it is because you are not listening to user's suggestions on your previous low quality maps.