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Doodads visibility issue

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Level 11
Joined
Mar 18, 2009
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788
So I have a problem with larger doodads disappearing when the base of them are near the border of the screen. I've already read through threads like http://www.hiveworkshop.com/forums/...serious-problem-dissappearing-doodads-193973/ but they are somewhat old and this is just for standard in game view.

I've tried changing angles and setting Art - Visibility Radius (dvis) to 300.00, but no notable change this time. See attached files.

So are there any tricks for fixing this issue or do you guys have any suggestion on how to solve the problem with this bridge? I cant downscale it properly since it must match the width and length of the road so the texture wont freak out.
 

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Level 28
Joined
Sep 26, 2009
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2,520
the problem is in the model itself.
It needs to be set so it is visible even if its origin point is not visible... or something like that.

Best thing you could do is either get the autor of the bridge model to fix it or fix it yourself (or let someone else fix it)
 
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