• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Doodad Skins

Status
Not open for further replies.
Level 3
Joined
Jun 17, 2012
Messages
46
Hey I have a problem with my map, I changed my tileset to outland so I could use the abyss tile, but now my doors no longer match the terrain. See the screenshots below for clarification.
 

Attachments

  • Screenshot 2.png
    Screenshot 2.png
    68 KB · Views: 121
  • Screenshot 3.png
    Screenshot 3.png
    1.3 MB · Views: 184
  • Screenshot.png
    Screenshot.png
    662.6 KB · Views: 118
Level 3
Joined
Jun 17, 2012
Messages
46
That sucks because then I can't use it, the map I'm making that has this problem is for a contest here on Hive and thus can't be protected. Is there another way to fix my problem?
 
JNGP maps are openable in regular WE. It will always bring an error up saying that "Note: This map has been saved by an older version of WE" but that isn't really anything, you can just ignore it. The only time that it will "protect" the map is when you use the custom trigger functions that are enabled through UMSWE or whatever. (or when you use vJASS, but that isn't protecting the map. That will just throw an error if you try to save it in regular WE)

And editing the tileset is fine, you won't have any problems with opening a map that has more tiles. You can just use JNGP to add the tiles, then switch to the regular WE and continue mapping.
 
Last edited:
Status
Not open for further replies.
Top