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Ok. Thanks. Another question. How do I move texts like the text of the "miss" text of evation??? You know... It moves higher and higher and disappears.
The complete usage of Floating Text of Event - Damage Taken
Actions
Floating Text - Create floating text that reads (String((Integer((Damage taken))))) above (Triggering unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 1.50 seconds
Floating Text - Change the fading age of (Last created floating text) to 0.75 seconds
The Set Velocity of Floating Text what makes the text moving.
The complete usage of Floating Text of Event - Damage Taken
Actions
Floating Text - Create floating text that reads (String((Integer((Damage taken))))) above (Triggering unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 1.50 seconds
Floating Text - Change the fading age of (Last created floating text) to 0.75 seconds
The Set Velocity of Floating Text what makes the text moving.
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