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[SD/Modeling] DivineShield Effect - Change Position of the model

Level 15
Joined
Sep 11, 2013
Messages
557
Greetings!

I noticed a problem with DivineShield Effect. The effect is positioned ~ 100 range higher than the shield’s attachment point.

For example: If I put "chest" the result will be this one and I don't like it.
Chest.JPG




I need to have the same model effect (High Details) but with 0 range higher than the shield’s attachment point.

Required spell detail: High

Why?
Some units are very tall and if i put this shield on "origin", the shield will be too low, and If i put this shield on "chest", the shield will be too high.


Abilities\Spells\Human\DivineShield\DivineShieldTarget.mdl

The help will be appreciated! :peasant-bowing:
 
As far as I know the high detail setting means that this buff won't appear for users whose graphic settings have SFX set to low, doesn't affect the quality of the effect per se
I didn't know that. Thanks for this information.

Anyway here it is lowered down a bit
Seems perfect!
Thank you so much!
:peasant-ok-hand:


Final Result: I like it!
1757497626300.png
 
Last edited:
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