• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Disabling units in campaign

Status
Not open for further replies.
Level 8
Joined
Dec 29, 2006
Messages
359
How can i make it so you unlock units as you progress through a campaign, and they are unavailable until you reach that certain point, like in the default WC3 campaigns?
 
Level 8
Joined
Dec 29, 2006
Messages
359
thanks, i thought it had to be done in the campaign editor or the scenario menu, i never thought to check the trigger editor.
 
Level 5
Joined
Jan 11, 2006
Messages
110
You dont need to use triggers, its under Scenario, simply click on Techtree Properties. Then click the subsection called Techtree, then check the box that says □ Use Custom Techtree
Then uncheck any Units/Heros/Buildings you dont want usable, same goes for upgrades and abilities, but they fall into different subsections of Techtree Properties
 
Status
Not open for further replies.
Top