- Joined
- Mar 2, 2013
- Messages
- 127
In the map i'm working on there are a few items that if you take damage, the item becomes disabled for example. unit gets hurt, remove item, then swap item to disabled item for a few seconds, then swap back to original item.
The problem with they way i have it setup, the items drop on death like 50% of the time. Anyone have a system for how to do this?
The problem with they way i have it setup, the items drop on death like 50% of the time. Anyone have a system for how to do this?