Disable "ready" voiceline when finished training a hero/unit

Rheiko

Spell Reviewer
Level 26
Joined
Aug 27, 2013
Messages
4,214
You know, when you have just finished training a new hero/unit, the game will play their "ready" voiceline automatically.
I believe the same happens when you buy a hero from a tavern.

For example,
Demon Hunter will say something like "At last, we shall have revenge" as soon as he enters the map.
Rifleman will say something like "Lock and loaded" as soon as he enters the map.

Is it possible to disable this? I want to do so because some of the units sound set do not have "ready" voiceline. (Furion, Grom, etc)
Thanks in advance!
 
Last edited:
That workaround isn't exactly what I prefer since I might want to use the sound file for something else in the future. But at least, it's a solution I can reconsider, thanks for the reply!
You can export the sound and then import an empty sound file, or just import it to your specific map that needs this change.

You'll have new maps with default sounds if you still need them. If you want to make a game-wide change, consider local files
 

Rheiko

Spell Reviewer
Level 26
Joined
Aug 27, 2013
Messages
4,214
That's quite a brilliant suggestion, actually. It's less annoying to do as well compared to taking away all the ready sounds.
It's too bad the sound doesn't automatically play when I import a "ready" sound file to patch the missing sound file (I guess the game doesn't recognize it even though I set it to the correct "missing" path), so I still need to make them play through triggers.

Thanks a lot though!
 
That's quite a brilliant suggestion, actually. It's less annoying to do as well compared to taking away all the ready sounds.
It's too bad the sound doesn't automatically play when I import a "ready" sound file to patch the missing sound file (I guess the game doesn't recognize it even though I set it to the correct "missing" path), so I still need to make them play through triggers.

Thanks a lot though!
Make sure the imported sound file is the same file type as the one you are overwriting.
 
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