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Different mines.

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Mar 31, 2005
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I was thinking of making a few new mines that could be used along with the goblin land mine. The most basic idea I came up with was a "net trap" mine that would ensnare a unit that stepped in it.

So, at this point I'm at a loss for what to do, I figured using a trigger I could create a dummy unit that would cast ensnare on the netted unit, but the only Event I can find that might work is "Unit within range"

Can I please get some help getting this to work? Thanks.
 
Level 2
Joined
Aug 27, 2005
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maybe your event could be
Code:
Unit - A unit Uses an item

and then...

Code:
Item - Pick every item in (Playable map area) and do (Actions)
    Loop - Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Picked item) Equal to No item
            Then - Actions
            Else - Actions

Changing No item to Your item...after that I dunno....but it's a start....I think....
 
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